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End-to-end product exploration

OnStreet Parking

A two-sided parking concept designed around both visitors and parking officers, from research and service flows through wireframes, interface design, prototype, and testing plan.

Concept case · dual-user flows · prototype + testing plan

Year
2021
Role
UI/UX Designer
Discipline
Product exploration, UX/UI design, Usability planning
Domain
Urban mobility & parking
Platform
Mobile app concept

Case overview

The essentials first. The evidence, decisions, and validation follow below.

Context

OnStreet began as an exploration of a more contact-light parking experience during the pandemic period. Instead of designing only for drivers, the concept considered both people trying to park and officers responsible for parking operations.

Problem

The research framing identified friction on both sides: visitors can struggle with payment and finding parking when areas are crowded, while officers need a clearer way to manage visitors and parking transactions.

People / users

The concept has two primary user perspectives: visitors purchasing access and checking in, and parking officers handling operational payment and parking activity. This dual-user structure is the central systems challenge of the project.

01 / Service model

One parking experience, two very different users.

Visitor: choose access → choose payment → pay → check in. The interface needs to minimise uncertainty at the moment someone arrives and wants to park quickly.

Parking officer: support operational payment and visitor handling. The officer flow exists because a digital customer experience still depends on what happens on site.

02 / Validation

A test plan for the critical parking path.